As we get busier with life-work-study-money-family,
we tend to talk less about why we actually do what we do.
We would like to talk more often,
but we're not sure how to get those conversations started.
Our game to provides some social scaffolding - and a plenty of fun at the same time!
Life and Everything is played with a group of 3-10 people over three rounds. Each round a word or phrase to discuss is chosen. You may use a phrase cards that come with the game, such as 'Life is about ...', or choose your own topic. Then ...
Select one image that explains or shows a facet of the phrase.
The cards from all players are shuffled, and dealt around the phrase in the center of the table.
From the images on the table, and select the one you like best.
Note: you can't pick your own image.
Take turns to reveal the images you have chosen and explain why.
Gain points based on how many players picked your image from the table.
Scoring is optional. Some groups will like scoring, others won't.
Lead game designer. Creator of Dweebies, Monsta, Bunyips!, and Pyramix. Winner Australian game of the year 2011, Mensa Select 2014, Oppenheim Gold Award, and others.
Original concept and development advisor. An educational technologist, he applies technologies in innovative ways to support education and learning. Awarded the 2008 Platinum IMS Learning Impact Award, the top ranked entry across the world.
Over 100 others have already contributed to game testing, rules development, survey responses, and more.
We would love you to become part of the the project too.
Then please keep in touch with project updates.
The project won't go further without your interest.
You'll also have opportunities to:
Playtest
Review rules
Review graphic design
Get your name in the credits